You can create macros that execute a series of actions automatically. To define a macro, simply double-click on its name and it will appear in the dialogue window.
Using keystrokes, you can easily create a series of commands for one of the function keys of your keyboard, such as F1, F2, F3, or F4.
You can assign a Macro to any of the elements on a page by holding the Ctrl button while selecting the relevant text.
To execute a Macro, use the selected elements from the dialogue, or simply double-click on the macro name.
Macros can be saved in a separate folder.
1) Create a new script:
Create a new project with a script template from the template list, or create a new script from scratch
2) Choose a script template:
There are several templates available and they can be selected by clicking on the arrow button and selecting the appropriate template
3) Edit the script
You can edit any of the script fields in the current window and their values will be automatically updated.
4) Split the script window vertically or horizontally
You can split the script window vertically or horizontally and drag the script window between the two windows.
5) Use the keyboard or mouse to scroll through a page or screen
You can use the keyboard to scroll the page up or down or move the mouse to scroll left or right.
6) Edit the script
You can move the cursor to any of the relevant fields and edit the value.
7) Split the scene summary window vertically or horizontally
You can split the scene summary window vertically or horizontally and drag it between the two windows.
8) Comment on the script
You can add an annotation, a comment on the script, or a character to the script.
9) Focus on a character in the dialogue window
You can focus on a character in the dialogue window by selecting the character from the dialogue window and pressing the Enter key.
10) Quick search in the script
You can type a character or any character string into the quick search window to quickly locate a character in the script.
11) Preset…
You can save a macro for later use and reuse it.
12) New fonts and colors
You can create your own fonts and colors, and save them for later use.
13) Display scene headers and footers
You can control the display of scene headers and footers.
14) Add computer-generated voices
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A function used to replace a IP address or MAC address in a packet. When you replace the IP address the packet is going to be lost and the replacement will be noticed.
This function can be used to spoof the ARP table.
The KEYSERVER helps to generate random keys, by using AES, Threefish or PBC.
PacketSender is provided to help network administrators to inject their own program in a host through the LAN.
The main idea is to help network administrators to secure their network to known attacks.
When you start the program the generated keys are used to encrypt and authenticate the program to be injected.
The target host is always notified, and the users of the host are not aware of the injection.
KEYRANDOM Use and key generator:
A function used to generate a random keys. When you enter the key number and the key size, the program generates a different keys, but not using the same method of the key generator.
The key size (in bits) defines the size of the key, and the key number is a number from 0 to the key size.
PACKETSENDER Send packet :
Allows to send a packet on a LAN, so that you can inject it into a target host.
It will create a packet from IP source and destination IP address, packet length, and packet payload.
The target host will always receive the packet even if the network stack in the target host is not listening to IP packets.
KEYINJECT As packet inject :
Allows to inject a program (encrypted using a key generated by the KEYSERVER) into a host.
The host will always receive a notification about a key injection.
Keyserver Description:
A function used to generate a key using a key generator.
KEYCHECK Version check:
A function to validate the package version of a key.
Use a key for the KEYSERVER. This key will be used for generating a new key using the KEYSERVER.
Use a key for the KEYSERVER. This key will be used for generating a new key using the KEYSERVER.
Set the password for the key generated by the KEYSERVER.
KEYSERVER on host:
Setup a connection with the KEYSERVER (see the used keyserver in the setup).
Client will be

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